This is my first VR videogame, it has been quite an experience, with certain extra difficulties compared to a normal game, it is far from perfect, but I am satisfied with this first contact with this type of development.
I have used some assets from synty studios, animations from mixamo and the VR Interaction framework (considerably modified by me).
The most important thing I have learned from this project, beyond the importance of optimization and technical issues, is to clearly define everything from the beginning, that would have facilitated my development a lot.
Academic
Unity 5 2021
Only me
Three months part time
Programmer - Game Designer- World Builder
It was necessary to use an experimental plugin to have several types of agents in the navigation mesh, pedestrians and vehicles in this case. They avoid each other and have different navigation meshes.
Both work with the same system of routes to move around the city.