rubennotario.es

Rubén Notario

A little bit about me

Hi, I’m Rubén Notario and I’m 22 years old. Since I was little I have been passionate about video games. I started studying computer science when I was 16 years old, then app development, and then video game development, although I had already studied on my own in my spare time. Meanwhile I discovered virtual reality, and it was a crush, I wanted to be part of the growth of this technology. My goal is to forge an experience to have something to offer in the world of game development and virtual reality.

Education

Master in video game development and VR with Unity

Tokio School, Feb 2022 – Jan 2023

I have already worked and studied with unity but I wanted to go a step further and delve into the engine, especially in the virtual reality part that interests me especially, since the beginning of this technology I have followed it closely and I want to see what it can offer coming soon

Master in video game development with Unreal Engine

Tokio School, Feb 2021 – Feb 2022

After higher education I knew that my thing was game development, and after trying it, unreal became my favorite engine and I took this course to delve into all its parts, especially mine, programming. Visual programming seemed to me something very comfortable with which I quickly became familiar.

Cross Platform App Developer

CEV, Sep 2019 – Dec 2021

During this 2-year higher education I learned development and programming for android, ios, web development with angular, backend with Springboot and Jhipster, git, unity and other skills such as agile methodologies, gamification and user experience.

Multiple Udemy Courses about Gamedev

Udemy, 2018 - Present

Sometimes it is not enough with traditional education because it does not go very deep in some subjects (at least in my experience). So I think this alternative is a great way to supplement your education.

Experience

AR / VR Developer

Isostopy, May 2023 – Present (full time)

Development of AR and VR apps with Unity, and 3D web experiences with Playcanvas.

Game Programmer

Orenji Games, Jan 2021 – Present (part time)

Development of a couple of game demos with the latest version of Unreal Engine.

AR / VR Developer

Isostopy, Sep 2021 – Dec 2021 (internship)

Part of the higher education consists of spending a few months working as one more in a company, in my case a company dedicated to augmented reality and virtual reality. Here I use Spark AR Studio, PlayCanvas, and Unity especially to make mobile applications with ARkit and ARcore.