A little bit about me

Hi, I’m Rubén, a 25-year-old developer from Madrid, Spain.

Most of my experience is as a programmer, although I’m currently pursuing a deeper education in design.

I’ve worked as a programmer in the field of virtual and augmented reality, and I’ve participated in several collaborative and academic video game development projects.

Therefore, my next goal is to become a professional video game developer.

Gameplay Programmer

Studio No More Trolls, Aug 2024 – Present (part time)

Development of a Vertical Slice with Unreal Engine 5 of a multiplayer platformer game.

Multiplatform 3D Apps Programmer

Isostopy, May 2023 – Oct 2025 (full time)

Development of AR, VR, Android, iOS, PC and web3D applications with Unity, Unreal and Playcanvas.

Gameplay Programmer

Orenji Games, Jan 2023 – Jun 2023 (internship)

Development of a couple of game demos with the latest version of Unreal Engine.

University Degree in Video Game Design

U-Tad, Sep 2025 – Present

Here I’m learning in depth in various fields, especially game design, but also the fundamentals of art, narrative, and audiovisual language.

Several Udemy Courses

Udemy, 2019 – Present

These courses have made a huge difference in my education, as I’ve had access to expert instructors in each subject. In these courses, I’ve learned primarily about C++ and multiplayer for Unreal Engine.

Unreal Engine Game Development Master

Tokio School, Feb 2021 – Feb 2022

Here i learned to use professionally the different tools the engine offers. I acquired a good level of programming with blueprints, and a bit of C++

Multiplatform Apps Development Higher Degree

CEV, Sep 2019 – Dec 2021

During this education I learned to develop mostly for Android with Java, but also for IOS with Swift, web with angular, backend with Springboot and Jhipster, version control tools like git, Unity with C#, and other skills such as agile methodologies, gamification and user experience.

Computer Science Intermediate Degree

IES Villablanca, Sep 2017 – Jun 2019

Here I learned about different areas of computing such as operating systems, network services, servers, computer assembly, etc.

A Complete Guide To Game Design

edX, Mar 2024

Game Engines

Unreal Engine 85%
Unity 85%
Playcanvas 75%

Coding

Unreal Blueprints 90%
C# 80%
Java 75%
C++ 60%
html 90%
css 85%
Javascript 70%

Game Design

Gameplay Design 65%
Level Design 55%