This is my first video game, the final project of the video game master with unreal that I have studied.
It was not easy to learn all the systems that the engine integrates for its different functions (animation, artificial intelligence, interfaces, landscapes, lighting, materials) but the result is worth it once you know how to use the engine and it actually becomes intuitive.
The easiest part for me was the programming with blueprints.
It has been fun to see the slow but steady progress of the project and see how the idea became a reality, although sometimes it seemed that the development would never end due to the number of small tasks that come up.
I have learned a lot from the experience and I want to apply what I learned in new projects.